Value of Life & Fear RP
When a gun's pointed at your head, run away gets you killed. Here's what realistic self-preservation looks like on this server.
The single biggest mistake new players make is treating their character like a respawn timer. They aren't. Death is consequential — you wake up in hospital with a bill, lost time, and no memory of the people who shot you (NLR — see below).
Value of Life (VoL)
Your character should behave like someone who genuinely doesn't want to die. That means:
- Comply with credible threats. Gun in your face, hands up, follow instructions.
- Don't fight when outnumbered or outgunned. Three armed people in a circle around you isn't a fight — it's a robbery scene.
- Don't escalate when you've lost. "I just got robbed, time to ride back with my AK" is exactly the kind of thing this server doesn't want.
Reaching for a weapon mid-robbery to "go out fighting" is a VoL break and an admin bug-spray. If your character would die for it, your character pays the cost.
Fear RP
Fear RP is the slightly softer cousin of VoL. It applies even when nobody's actively pointing a gun:
- A lone civilian doesn't talk back to a faction member with three friends behind them.
- A character with no combat skill backstory doesn't tank a punch and grin.
- A wounded character doesn't sprint out of the hospital to a firefight.
Your character's fear is a tool — it's how a scene gets tense. Lean into it.
Reasonable resistance
VoL doesn't mean total compliance forever. There's a window where resistance makes sense:
- A robber has turned away to grab a bag — going for your concealed pistol is plausible.
- The robbery's over and the threat has physically left — chasing makes sense for revenge stories, just don't expect to win.
- You're in a 1v1 with even gear — fight back.
The test is always: would a real person do this? If yes, you're fine.
When it goes wrong
Mistakes happen, especially early. If you blank on VoL mid-scene:
- Finish the scene as best you can.
- Drop a quick
/b apologies — was a brain-fart on my end, comply and move on.if it's genuinely your fault. - If it's a recurring problem with another player, file a
/reportafter — don't break scene to argue.
Admin reports about VoL are reviewed against the recording, not against either party's claim. Play it like the camera's always on.