Documentation
Everything you need to play.
System explanations, command references, and step-by-step guides for Roleplay Project. Start with Getting Started → Welcome if you're new to the server, or pick a topic from below.
Roleplay
Roleplay commands
/me, /do, /b, /pm, /report — the foundation of every interaction.
Roleplay Etiquette
How to actually roleplay — using /me and /do, IC vs OOC, narrating actions, and the small habits that make scenes feel alive.
Value of Life & Fear RP
When a gun's pointed at your head, run away gets you killed. Here's what realistic self-preservation looks like on this server.
RDM, VDM & NLR
Three acronyms that get thrown around constantly. What each one is, when it applies, and how the server handles them.
Getting Started
Welcome to Roleplay Project
Brand new? Start here. Connect to the server, create your account, get into character.
Controls & UI
Default keybinds, the bottom prompt-hud, and how to remap keys to your taste.
Glossary & abbreviations
The acronyms you'll see in chat — IC, OOC, RP, FailRP, CK, PK, NLR, and the rest.
Your First Character
Step-by-step through creating your first character — name, backstory, look, and the choices that follow you for the rest of your time on the server.
Character
Economy
Banking & money
How cash and bank accounts work, ATMs, transfers, and what gets stolen vs what stays safe.
Jobs & income
Trucking, bus driving, fishing, mining, farming, and the unified /jobs hub.
ATMs & transfers in detail
Step-by-step guide to depositing, withdrawing, and sending money — with the small print.
Paydays & Taxes
How money flows on the server — passive paydays, where taxes come out, and what the rates actually are.
Inventory
Property
Factions & Government
Vehicles
Buying, spawning & parking vehicles
Dealerships, the /v menu, fuel, parking, and what happens to a car you forgot.
Insurance & Fuel
Why your car gets impounded, how to get it back, and how fuel and refuelling actually work.
Repairs & Mechanics
How vehicle damage works, who can fix it, and the parts/repair costs to expect.
Communication
Activities
Trading cards
First-Year (2026) collectibles — buy packs, open them, build a collection, export favourites.
Gym & Fitness
Building strength and stamina at the gym — what each exercise does, how progress works, and where the buffs apply.
Fishing
Casual / income side-activity. Rod, bait, and where to find the fish that actually pay.