How every system actually works.
The Roleplay Project wiki is the source of truth for in-game mechanics. Step-by-step tutorials, exact commands, real timings, real numbers, pulled straight from the systems running on the live server. Bookmark it; we update it the same day code changes.
In-game systems
Drugs
Cannabis cultivation, edibles, hash and kief pressing, mushroom cultivation, synthetic labs (cocaine, heroin, meth, MDMA, LSD, DMT, fentanyl, crack), cutting, consumption, overdose, and player-to-player sales.
Vehicles
Buying, fuelling, modding, plates, insurance, mortgages, the driving licence, speed cameras and fines, rentals, rideshare (Uber and Ryde), Metro subway, postal and delivery.
Properties
Renting a house, buying on a mortgage, the eight apartment complexes, furniture and interiors, safes, alarm tiers, world stashes, and property tax.
Factions
The six departments: GOV, LSPD, EMS/FD, SAHP, LSFD, OSFM. Going on duty, faction and department radio, the panic button, the MDC, 911 dispatch, Mayor elections, cuff and arrest.
Jobs & Hobbies
Trash, lumber, farming, mining, bus driving, trucking, fishing, brewing, casino, trading cards. Hourly pay table for every job.
Economy
Cash vs bank, the 12 ATMs, paychecks, all three tax types, the 25-stock market, every shop category, owning a company and running payroll, Weazel News.
Phone & Comms
iFruit handset, monthly contracts, calls, SMS, 911, Bleeter, burner phones, WiFi, cell coverage. Plus the full chat command family: speech, emotes, OOC, panic.
Life & Survival
How injuries, bleeding, and the bleed-out window work. Death, respawn, and what you drop. Inventory, weapon licences, the crime and prison loop, evidence, fitness, weather, pets, wildlife. First-night checklist.
UCP
The User Control Panel: register, apply, log in, manage characters, trade cards on the marketplace, change your password, link Discord, subscribe to RPP+.
Discord Bot
How the Roleplay Project Discord bot works: /link to connect your Discord, /cards for your collection, /duel for a card battle, application alerts, game logs.
How to read these pages
Commands look like /command <arg>
Anything in angle brackets is a value you fill in (your player ID, an item type, a number of grams). Square brackets mean optional. Type the slash; don't paste the brackets.
Three icons explain the cost of each step
Minigame Passive timer Crime riskMinigame means you have to actively click / react; your score sets the output quality. Passive timer means walk away and come back later, drying cannabis, curing in a jar, colonising mushrooms. Crime risk means cops will be very interested if they catch you.
Quality tiers always go: trash → bad → medium → good → premium
Every consumable in the drug pipeline carries a quality tag. Better quality = more output, longer effects, higher resale price. Most steps cap quality at the input, bad weed will never become premium hash. The cure step is the one exception: it can upgrade by one tier if you wait the full 2 hours before opening the jar.
Numbers are pulled directly from the live server
Yields, timings, prices, and tolerance values you see here aren't approximations, they're read from the same TypeScript that runs the game. If a number changes in code, it changes here within the day. If you find a discrepancy, the code wins; please report it in Discord.
This wiki is not an excuse to skip Rules
Read RulesKnowing how to cook meth in-game doesn't override the server ruleset on roleplay quality, deathmatch, fearrp, or fail-RP. The wiki tells you what's mechanically possible. The rules tell you what's roleplay-acceptable. Both apply.